SketchUp, KeyShot, Illustrator, Photoshop, InDesign, AutoCAD Nicolas Echeverria SketchUp, KeyShot, Illustrator, Photoshop, InDesign, AutoCAD Nicolas Echeverria

Target Rolling Rack | Destiny 2

In 2017, I acted as the primary designer in the creation of a point-of-purchase retail fixture for Target stores that included the input of many stakeholders of various divisions within Activision, Bungie, Target, Rockstar, Pop-Tarts, Sony, and Microsoft. I used my architectural background to create renderings of the fixture and merchandising during each phase of the design to better assist in the arduous approval process.

Renderings


Flat Files


In Situ

*This fixture was designed while on assignment at Activision Publishing, Inc.

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SketchUp, Photoshop, KeyShot, Illustrator, InDesign Nicolas Echeverria SketchUp, Photoshop, KeyShot, Illustrator, InDesign Nicolas Echeverria

Wallcoverings | Activision Values

In 2017, I was tasked with proposing wallcovering designs to promote Activision’s company values in various locations throughout the office. Ultimately, only a fabric wall design was implemented. Below are the proposed mock-ups and the final result.

Mock-Ups


Print

d20171215-002_Second_Floor_Values_Signage_Wall_03_low.jpg

Final Result

*These wallcoverings were designed while on assignment at Activision Publishing, Inc.

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Cinema4D, Photoshop, Illustrator, AutoCAD Nicolas Echeverria Cinema4D, Photoshop, Illustrator, AutoCAD Nicolas Echeverria

Prototyping Festival Submission | Au-SF

Along with my colleagues, Nicholas Escalante and Mu-Ping Cheng, we submitted an entry into the Market Street Prototyping Festival in San Francisco and though we were not chosen, I am still very proud of the submission we conceived.

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